UGC NET COMPUTER SCIENCE SYLLABUS PAPER III - CORE GROUP

Paper III – Core Group

Unit - I
Combinational Circuit Design, Sequential Circuit Design, Hardwired and Microprogrammed processor design, Instruction formats, Addressing modes, Memory types and organisation, Interfacing peripheral devices, Interrupts.

Microprocessor architecture, Instruction set and Programming (8085, P-III/P-IV), Microprocessor applications.

Unit - II
Database Concepts, ER diagrams, Data Models, Design of Relational Database, Normalisation, SQL and QBE, Query Processing and Optimisation, Centralised and Distributed Database, Security, Concurrency and Recovery in Centralised and Distributed Database Systems, Object Oriented Database Management Systems (Concepts, Composite
objects, Integration with RDBMS applications), ORACLE

Unit - III
Display systems, Input devices, 2D Geometry, Graphic operations, 3D Graphics, Animation, Graphic standard, Applications.

Concepts, Storage Devices, Input Tools, Authoring Tools, Application, Files.

Unit - IV
Programming language , concepts, Paradigm and models.

Data, Data types, Operators, Expressions, Assignment, Flow of control - Control Structures, I/O Statements, User-defined and built in functions, Parameter passing.

Principles, classes, inheritance, class hierarchies, polymorphism, dynamic binding, reference semantics and their implementation.

Principles, functions, lists, types and polymorphisms, higher order functions, lazy evaluation, equations and pattern matching.

Principles, horn clauses and their execution, logical variables, relations, data structures, controlling the search order, program development in prolog, implementation of prolog, example programs in prolog.

Principles of parallelism, co-routines, communication and execution. Parallel Virtual Machine (PVM) and Message Passing Interface (MPI) routines and calls, Parallel programs in PVM paradigm a swell as MPI paradigm for simple problems like matrix multiplication.

Preconditions, post-conditions, axiomatic approach for semantics, correctness, denotational semantics.

Complier structure, Compiler construction tools, compilation phases.

Finite Automata, Pushdown Automata, Non-determinism and NFA, DPDA, and PDAs and languages accepted by these structures, Grammars, Languages -types of grammars-type 0, type 1, tope 2, type 3. The relationship between types of grammars, and finite machines, Pushdown automata and context free Grammars, Lexical Analysis-regular expressions and
regular languages. LEX package on UNIX, Conversion of NFA to DFA, Minimizing the number of states in a DFA, Compilation and Interpretation, Bootstrap Compilers.

Context free grammars, Parsing and parse trees, Representation of parse (derivation) trees as rightmost and leftmost derivations. Bottom up parsers - shift reduce, operator precedence an LR, YACC package on UNIX system, Top down parsers - Left recursion and its removal , Recursive descent parser, Predictive parser, Intermediate codes - Quadruples, triples, Intermediate code generation, code generation, Code optimization.

Unit - V
Analog and Digital transmission, Asynchronous and Synchronous transmission, Transmission media, Multiplexing and Concentration, Switching techniques, Polling.

Topologies, Networking Devices, OSI Reference Model, Protocols for - (i) Data link layer, (ii) Network layer, and (iii) Transport layer, TCP/IP protocols, Networks security, Network administration

Unit - VI
Definition, Simple and Composite structures , Arrays, Lists, Stacks, queues, Priority queues, Binary trees, B-trees, Graphs.

Sorting and Searching Algorithms, Analysis of Algorithms, Interpolation and Binary Search, Asymptotic notations-big ohm, omega and theta. Average case analysis of simple programs like finding of a maximum of n elements. Recursion and its systematic removal. Quicksort -  Non-recursive implementation with minimal stack storage. Design of Algorithms (Divide and Conquer, Greedy method, Dynamic programming, Back tracking, Branch and Bound). Lower bound theory. Non-deterministic algorithm-Non-deterministic programming constructs. Simple non-deterministic programs. NP-hard and NP-complete problems.

Unit - VII
Object, messages, classes, encapsulation, inheritance, polymorphism, aggregation, abstract classes, generalization as extension and restriction. Object oriented design. Multiple inheritance, metadata.

HTML, DHTML, XML, Scripting, Java, Servlets, Applets.

Unit - VIII
Software development models, Requirement analysis and specifications, Software design, Programming techniques and tools, Software validation and quality assurance techniques, Software maintenance and advanced concepts, Software management.

Unit - IX
Introduction, Memory management, Support for concurrent process, Scheduling, System deadlock, Multiprogramming system. I/O management, Distributed operating systems, Study of Unix and Windows NT

Unit - X
Definitions. AI approach for solving problems.

Automated Reasoning with propositional logic and predicate logic - fundamental proof procedure, refutation, resolution, refinements to resolution (ordering/pruning/restriction strategies).

State space representation of problems, bounding functions, breadth first, depth first, A, A*, AO*, etc. Performance comparison of various search techniques.

Frames, scripts, semantic nets, production systems, procedural representations. Prolog programming.

Components of an expert system, Knowledge representation and Acquisition techniques, Building expert system and Shell.

RTNs. ATNs, Parsing of Ambiguous CFG's. Tree Adjoining Grammars (TAGs). Systems approach to planning, Designing, Development, Implementation and Evaluation of MIS.

Decision-making processes, evaluation of DSS, Group decision support system and case studies, Adaptive design approach to DSS development, Cognitive style in DSS, Integrating expert and Decision support systems.